INNER VITALITY- Magically unlocks the potential
regenerative power within a target unit, healing its life force based upon its
primary attribute. If the target is below 40% it will heal faster.
BURNING SPEAR- Using his own life force to set
them aflame, the Sacred Warrior can cause his spears to deal stackable damage
over time as they impact the foe.
BERSERCKER BLOOD- Huskar feels each of his wounds and
channels the pain, increasing magic resistance and attack speed for each 7%
missing health. First bonus starts at full health.
LIFE BREAK-Huskar reaches into the well of his
own life force to heavily damage an enemy. Huskar is magic immune while
charging towards the target. The target takes damage equal to 50% of its hp.
Slows target by 50% for 5 seconds. Huskar pays a certain percentage of his hp
to cast this.
MAGIC MISSLE- A magic missile is thrown at an enemy unit,
causing damage. Stuns for 1.75 seconds.
WAVE OF TERROR-Shendelzare lets loose a wicked cry,
terrorizing enemy units. Their armor is reduced.
COMMAND AURA-Increases nearby units' damage.
NETHER SWAP-Instantaneously swaps positions with
a target Hero.
DEATH PULSE-The Necrolyte releases a wave of
death from the core of his being, dealing damage to enemies and healing allies.
HEARTSTOPPER AURA-The deathly air stills the hearts of
his opponents, causing them to lose a percentage of their max health over time.
SADIST-Reveling in death and pain, the
Necrolyte gains hp and mana regeneration for killing units. Lasts 6 seconds.
Hero Kills give 10 times the bonus.
REAPER’S SCYTHE-Brings a target to full realization
of its own mortality, dealing damage based on how much life the target is
missing.
SPEAR
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